lanekit

Heimerdinger — Mid Athene's CDR Heimer — sustain turret spammer

Heimerdinger · Mid · patch 3.15.5 · by Lanekit Archive

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Max CDR meant a near-constant stream of turrets and rockets; Athene's mana regen let Heimer shove every wave and siege towers all game. (Season 3 source: www.mobafire.com)

Overview

Max CDR meant a near-constant stream of turrets and rockets; Athene's mana regen let Heimer shove every wave and siege towers all game.

Sourced from a 2013-era guide: https://www.mobafire.com/league-of-legends/build/your-guide-to-heimy-ap-s3-updated-255787/discussion

Summoner spells: Flash + Teleport

Items

Item Build — 15,355g total

Start
Doran's RingHealth PotionHealth Potion
Core
Chalice of HarmonyShushei's Mana JugIonian Boots of Lucidity
Full
Ionian Boots of LucidityShushei's Mana JugRabadon's DeathcapZhonya's HourglassVoid StaffRylai's Crystal Scepter

Gold efficiency (raw stats)

ItemCostStat valueEfficiency
Ionian Boots of Lucidity1,000g585g59%
Athene's Unholy Grail2,600g3,005g116%
Rabadon's Deathcap3,300g2,610g79%
Zhonya's Hourglass3,260g3,610g111%
Void Staff2,295g1,523g66%
Rylai's Crystal Scepter2,900g3,059g105%

Gold values derived from patch 3.15 basic items: 1 AD = 36g, 1 AP = 21.8g, 1 Health = 2.6g, 1 Armor = 20g, 1 MR = 20g. Passives and actives are not priced — items below 100% raw efficiency pay for their effects.

Runes

Rune Page

Greater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Seal of Mana RegenerationGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Glyph of Scaling Cooldown ReductionGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Mark of Magic PenetrationGreater Quintessence of Ability PowerGreater Quintessence of Ability PowerGreater Quintessence of Ability Power

Statistics

Magic Penetration

+7.83

Mana Regen / 5

+0.73

Cooldown Reduction per level

-0.56%

Ability Power

+14.85

×9Greater Mark of Magic Penetration×9Greater Seal of Mana Regeneration×9Greater Glyph of Scaling Cooldown Reduction×3Greater Quintessence of Ability Power

Masteries (21/9/0)

Mastery Page

O 21 / D 9 / U 030/30

Offense

Defense

Utility

Skill Order

Skill Priority

RQWE

The Math

Level 18 with full build

Attack damage98.9Ability power450
Health2,125Attack speed0.77
Armor111Magic resist70
Crit chance0%Life steal0%

Derived

Sustained auto-attack DPS76
Effective HP vs physical4,484
Effective HP vs magic3,613
Full build cost15,355g

DPS = AD × AS × (1 + crit × (critMultiplier − 1)); crit multiplier 2.0 (2.5 with Infinity Edge). EHP = HP × (1 + resist ⁄ 100). Season 3 uses linear per-level stat growth; ability damage is champion-specific and not modeled here.

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