lanekit

Jarvan IV — Jungle Tanky Bruiser J4 — competitive standard

Jarvan IV · Jungle · patch 3.15.5 · by Lanekit Archive

0

The S3 staple: EQ flag-drag ganks were among the strongest in the game, and Ancient Golem plus Brutalizer balanced tankiness with kill-pressure damage. (Season 3 source: www.mobafire.com)

Overview

The S3 staple: EQ flag-drag ganks were among the strongest in the game, and Ancient Golem plus Brutalizer balanced tankiness with kill-pressure damage.

Sourced from a 2013-era guide: https://www.mobafire.com/league-of-legends/build/a-diamond-guide-to-jarvan-iv-jungle-by-vynertje-347727

Summoner spells: Smite + Flash

Items

Item Build — 14,780g total

Start
Hunter's MacheteHealth PotionHealth PotionHealth PotionHealth PotionHealth Potion
Core
Spirit of the Ancient GolemThe BrutalizerMercury's Treads
Full
Mercury's TreadsSpirit of the Ancient GolemThe Black CleaverWarmog's ArmorRanduin's OmenBanshee's Veil

Gold efficiency (raw stats)

ItemCostStat valueEfficiency
Mercury's Treads1,200g1,085g90%
Spirit of the Ancient Golem2,000g1,848g92%
The Black Cleaver3,000g2,328g78%
Warmog's Armor2,830g2,639g93%
Randuin's Omen3,000g2,719g91%
Banshee's Veil2,750g2,288g83%

Gold values derived from patch 3.15 basic items: 1 AD = 36g, 1 AP = 21.8g, 1 Health = 2.6g, 1 Armor = 20g, 1 MR = 20g. Passives and actives are not priced — items below 100% raw efficiency pay for their effects.

Runes

Rune Page

Greater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Mark of Attack DamageGreater Quintessence of Attack SpeedGreater Quintessence of Attack SpeedGreater Quintessence of Attack Speed

Statistics

Attack Damage

+8.51

Armor

+12.66

Magic Resist per level

+1.34

Attack Speed

+10.19%

×9Greater Mark of Attack Damage×9Greater Seal of Armor×9Greater Glyph of Scaling Magic Resist×3Greater Quintessence of Attack Speed

Masteries (9/21/0)

Mastery Page

O 9 / D 21 / U 030/30

Offense

Defense

Utility

Skill Order

Skill Priority

RQEW

The Math

Level 18 with full build

Attack damage157.8Ability power0
Health4,450Attack speed0.938
Armor145.2Magic resist131.3
Crit chance0%Life steal0%

Derived

Sustained auto-attack DPS148
Effective HP vs physical10,911
Effective HP vs magic10,291
Full build cost14,780g

DPS = AD × AS × (1 + crit × (critMultiplier − 1)); crit multiplier 2.0 (2.5 with Infinity Edge). EHP = HP × (1 + resist ⁄ 100). Season 3 uses linear per-level stat growth; ability damage is champion-specific and not modeled here.

Comments

Loading comments…

← More Jarvan IV guides