lanekit

Lee Sin — Jungle Carry Hydra

Lee Sin · Jungle · patch 3.15.5 · by Lanekit Archive

0

The solo-queue 'carry Lee' of late S3: full damage with Hydra sustain, Mobility boots for constant ganks, win before your falloff hits. (Reconstructed from the documented Season 3 meta.)

Overview

The solo-queue 'carry Lee' of late S3: full damage with Hydra sustain, Mobility boots for constant ganks, win before your falloff hits.

Reconstructed from the documented Season 3 meta (no single surviving source).

Summoner spells: Smite + Flash

Items

Item Build — 14,550g total

Start
Hunter's MacheteHealth PotionHealth PotionHealth PotionHealth PotionHealth Potion
Core
Spirit of the Elder LizardRavenous HydraBoots of Mobility
Full
Boots of MobilitySpirit of the Elder LizardRavenous HydraThe BloodthirsterLast WhisperGuardian Angel

Gold efficiency (raw stats)

ItemCostStat valueEfficiency
Boots of Mobility1,000g1,365g137%
Spirit of the Elder Lizard2,000g2,004g100%
Ravenous Hydra (Melee Only)3,300g3,240g98%
The Bloodthirster3,200g2,520g79%
Last Whisper2,300g1,440g63%
Guardian Angel2,750g1,800g65%

Gold values derived from patch 3.15 basic items: 1 AD = 36g, 1 AP = 21.8g, 1 Health = 2.6g, 1 Armor = 20g, 1 MR = 20g. Passives and actives are not priced — items below 100% raw efficiency pay for their effects.

Runes

Rune Page

Greater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Seal of ArmorGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Glyph of Scaling Magic ResistGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Mark of Armor PenetrationGreater Quintessence of Attack DamageGreater Quintessence of Attack DamageGreater Quintessence of Attack Damage

Statistics

Armor Penetration

+11.52

Armor

+12.66

Magic Resist per level

+1.34

Attack Damage

+6.75

×9Greater Mark of Armor Penetration×9Greater Seal of Armor×9Greater Glyph of Scaling Magic Resist×3Greater Quintessence of Attack Damage

Masteries (21/9/0)

Mastery Page

O 21 / D 9 / U 030/30

Offense

Defense

Utility

Skill Order

Skill Priority

RQWE

The Math

Level 18 with full build

Attack damage325.2Ability power0
Health1,873Attack speed0.983
Armor128.9Magic resist91.3
Crit chance0%Life steal0%

Derived

Sustained auto-attack DPS320
Effective HP vs physical4,287
Effective HP vs magic3,582
Full build cost14,550g

DPS = AD × AS × (1 + crit × (critMultiplier − 1)); crit multiplier 2.0 (2.5 with Infinity Edge). EHP = HP × (1 + resist ⁄ 100). Season 3 uses linear per-level stat growth; ability damage is champion-specific and not modeled here.

Comments

Loading comments…

← More Lee Sin guides